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Here you will find ideas and code straight from the Software Development Team at SportsEngine. Our focus is on building great software products for the world of youth and amateur sports. We are fortunate to be able to combine our love of sports with our passion for writing code.

The SportsEngine application originated in 2006 as a single Ruby on Rails 1.2 application. Today the SportsEngine Platform is composed of more than 20 applications built on Rails and Node.js, forming a service oriented architecture that is poised to scale for the future.

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Displaying Results 11 - 20 of 43

Hubstats: A New Way to Gather GitHub Statistics

08/21/2015, 2:47pm CDT, By Emma Sax

Why and how we made an open source RoR project to supplement and integrate with GitHub.

Changing Data Centers - One Step at a Time

02/27/2015, 11:00am CST, By Luke Ludwig

How we moved from EC2 Classic to EC2 VPC.

Selenium: to SaaS or not to SaaS

11/18/2014, 10:30am CST, By Aaron Humerickhouse

Sauce Labs? BrowserStack? Grid 2? Why am I making this decision?

Getting Started with Elasticsearch on Rails

08/13/2014, 3:15pm CDT, By Ian Ehlert

How to get up and running with Elasticsearch in a Rails project.

Usability-Flavored Development

04/02/2014, 1:15pm CDT, By John E. Thompson

Designing for non-designers

Universal Principals of (Software) Design

02/21/2014, 11:30am CST, By Doug Rohde

Using Git in Your Gemspec

02/17/2014, 4:00pm CST, By Chris Arcand

Know the side effects of using git in your gemspec files.

Why I don’t like Velocity measures for Product Development Teams

02/13/2014, 4:00pm CST, By Andy Morgan

You can go really fast in the wrong direction.

AWS C3 Servers Deliver Outstanding Performance

01/10/2014, 8:45am CST, By Luke Ludwig

Twice the throughput, 33% reduction in app response times, same cost.

Code Smaller

12/16/2013, 11:30am CST, By Luke Ludwig

Slice first, Test second, then code.

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Displaying Results 11 - 20 of 43