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Here you will find ideas and code straight from the Software Development Team at SportsEngine. Our focus is on building great software products for the world of youth and amateur sports. We are fortunate to be able to combine our love of sports with our passion for writing code.

The SportsEngine application originated in 2006 as a single Ruby on Rails 1.2 application. Today the SportsEngine Platform is composed of more than 20 applications built on Rails and Node.js, forming a service oriented architecture that is poised to scale for the future.

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Dr Ruby Upgrade or: How We Learned To Stop Seg-Faulting And Love Ruby 2

03/23/2016, 12:45pm CDT, By Brian Bergstrom

How we upgraded our largest Rails application to Ruby 2 with lots of small changes and no downtime. It wasn't easy, but it was definitely worth it.

Universal Principals of (Software) Design

02/21/2014, 11:30am CST, By Doug Rohde

AWS C3 Servers Deliver Outstanding Performance

01/10/2014, 8:45am CST, By Luke Ludwig

Twice the throughput, 33% reduction in app response times, same cost.

Skipping ActiveRecord While Keeping ActiveRelation

09/27/2012, 12:17pm CDT, By Patrick Byrne

When working with large amounts of records, it's sometimes a good idea to avoid creating ActiveRecord objects altogether.

Fast Rails Mass Inserts

09/26/2012, 1:46pm CDT, By Jon Phenow

Trying to insert a bunch of join records in your Has And Belongs To Many relation could likely use a speed-up, see how we did it here.

Upgrading to Ruby 1.9.3: Maximizing Performance

07/17/2012, 8:30am CDT, By Luke Ludwig

See how TST Media developers keep Ngin running in top-notch shape by measuring changes against live production traffic.

Rails Middleware Timing with Rack Timer

03/14/2012, 8:45am CDT, By Luke Ludwig

Gain full insight into your middleware performance with Rack Timer!

Rails 3 Performance - Not Good Enough

05/11/2011, 8:53am CDT, By Luke Ludwig

A simple reproducible benchmark shows ActiveRecord 3.0.7 to be 1.43 times slower than ActiveRecord 2.3.2.